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Adobe Creative Suite 6, CS6 topic
  • CS6 Production Premium applications:

    • Adobe Encore CS6
    • Adobe Media Encoder CS6
    • Adobe Story Plus
    • After Effects CS6
    • Audition CS6
    • Photoshop CS6
    • Prelude CS6
    • Premiere Pro CS6
    • Speedgrade CS6

    • An optimized Mercury Playback Engine that is faster than before in software-only mode, and also sports a broader range of choices in graphics cards.

    • Adobe Mercury Transmit gives Adobe I/O hardware partners, such as AJA, Black Magic Design, Bluefish444, Matrox, and MOTU direct access to the Mercury Playback Engine. Using external monitors, you’ll get full-screen playback while maintaining all the real-time performance benefits of the Mercury Playback Engine.
    • Warp Stabilizer and Rolling Shutter Repair, which were previously only in Adobe After Effects.
    • Unlimited cameras in Multicam.
    • New and enhanced editing tools such as adjustment layers very reminiscent of After Effects, trimming directly in the Program Monitor, and a redesigned Audio Mixer. You can now double click to apply effects to selected clips.
    • Three-Way Color Corrector effect, that uses GPU acceleration
    • Adobe Media Encoder is now fully 64 bit software with a much expanded preset list and more efficient batch encoding that makes multiscreen delivery a breeze.

    After Effects part

    • Native support for Adobe SpeedGrade .Look files, cineSpace .csp files, and overrange IRIDAS .cube files.
    • Not only is Mocha still there, but you can launch it directly from within After Effects.
    • Global RAM cache. This is a vastly improved frame caching system that allows you to try different options and Undo without a penalty in productivity, as well as render and cache a comp’s work area in the background.
    • Persistent Disk Cache. Previews done in a previous session are saved and immediately available the next time you open a project.
    • New graphics pipeline. With more efficient use of OpenGL, the work environment in After Effects is more highly responsive and smoother. You’ll get faster manipulation of layers with graphical overlays such as masks, motion tracker points, and motion paths. Depending on the hardware, functions may be speeded by anywhere from 1.5 to 16 times!
    • Intelligent 3D Camera Tracker effect.
    • Ray-traced 3D rending engine giving you the capability to quickly design fully ray-traced geometric text and shape layers in 3D space. Pair this engine with, say an nVidia Quadro 2000, and you’ll see over 10 times the performance over CPU-only rendering by a stock Intel i7 3960X processor!
    • Variable mask feather lets you set any number of points along a closed maks and define the width of the feather on a per-point basis
    • Pro Import, previously available as a separate product from Automatic Duck, is now included with After Effects CS6.
    • Effects that were previously 8bpc now support 16bpc or 32 bit float including all of the HD plug-ins of the included CycoreFX HD Suite.

    Links:

    http://success.adobe.com/en/na/programs/events/1203_16108_nab.html
    http://success.adobe.com/assets/en/downloads/guides/PL_CS6_WN_Reveal.pdf
    http://success.adobe.com/assets/en/downloads/guides/SG_CS6_Intro_Reveal.pdf
    http://blogs.adobe.com/premiereprotraining/
    http://blogs.adobe.com/toddkopriva/
    http://blogs.adobe.com/insidesound/


    Trials:

    http://www.adobe.com/cfusion/tdrc/index.cfm?product=production_premium&loc=en_us&sdid=JUJDJ&virid=adbe2012-JUJDJ
    http://www.adobe.com/downloads/


    Buy:

    http://www.adobe.com/products/catalog/software._sl_id-contentfilter_sl_catalog_sl_software_sl_creativesuitecollection.html

  • 132 Replies sorted by
  • End of life

    As of January 9, 2017 Creative Suite is no longer available for purchase

  • In order to pursue further innovations in image processing and workflow technology, the next release of Adobe Camera Raw (v 9.1.1) will be the final version available for use with CS6. Customers can utilize the free Adobe DNG Converter utility to receive the very latest camera support for CS6 and older versions of our software going all the way back to Photoshop CS2 and Lightroom 1.0.

    http://blogs.adobe.com/adobecare/2015/07/28/camera-support-for-cs6/

  • @matt_gh2

    Best of luck!

  • @rNeil Thanks. I figured I would be working with masks and key-framing. Could've sworn I saw a tutorial about a feature called "object removal" but wasn't sure what software it was a part of. It was kind of a one step process where you do quick mask of object and computer handles rest and tracks as well as replace with interpolation of what should be there. I'll Google to seen if I can find it - will let you know if I do.

  • @matt_gh2 Gear lust? I've never in my life had gear lust, how dare anyone suggest such a thing! I've only had the wondrous ability to envision just how much better my work ... my always VERY important work! ... would be with certain or particular pieces of equipment (or software) at my disposal. Hence a D3 instead of a D700 ... you can see the wisdom of my approach, certainly! Though the "local CFO" does not always agree ... that's been a 38+ year struggle there. Sigh. Everyone thinks she's so sweet and gentle. Yea, YOU try to get her to agree to spend money she doesn't see the need to spend ... ;-)

    Ah, removal of items. Well, theoretically I can understand that ... you will need to mask the item to be removed OR the stuff not to be removed, I think just whichever is easier. You're going to need to key-frame that mask, and that sort of level of key-framing typically gets "booted out" to AfterFx, though I've known of people who've done this in PrPro itself. I'm told by those who make me totally jealous of their skills and knowledge that this is an area that Ae is vastly better/easier at than PrPro.

    After you've got a good mask performing appropriately, then you um ... transparentize? ... something ... the stuff to be removed, and on another track place your frames with the stuff that's going to be replacing that part of your image, and somehow tell Ae that the two are layers with the replacing track "behind" the main track.

    Again, after that plays well, you can render & export as footage or (in the CC versions) render & then link that over to PrPro. One of the best at doing this I know of would still export the "comp" out of even the CC versions as the same codec as your main program, then import that clip/comp into the PrPro project.

    Help at all?

    Neil

  • @rNeil You MUST get the camera...or your images will not be up to snuff...lol. Actually I like the idea of shooting 4K as I hear you can crop and still have sharp images. Would be interesting to know if you can shoot 4K, crop video image, but still have final result be converted to 1080 4:2:2 10 bit (or does that have to be chosen at time of shooting?) In order to keep this on-topic!!, I will ask you expert advice for what you like in Premiere Pro and/or Speedgrade in terms of object removal process. Any tips? Editing feature now and I have 3 scenes needing objects removed. 2 of them involve panning by the object, and one was a relatively stable handheld shot with no panning. Thanks

    Lol re gear lust...I'm sure you've heard the phrase "gear slut".

  • Oh, I'd love to get one right quickly. However, this isn't a hobby, it is a business decision. And the CFO is one tough tigress to get through. It might take a good share of the year to get approval ... and I'd better get more income from that side of the business or it ain't happnin' even then ... dang it all when they've got 35+ years of dealing with your gear lust! :)

    Neil

  • Thanks for confirming rNeil. I should be good to go then. Are you planning to pick up the GH4 when it comes out?

  • There are quite a few folks who've not moved from CS6 to CC who still edit RED, Alexxa, and the Sony and Panny pro-level cams (not the dslr's) on a daily professional basis. It isn't whether PrPro CS6 can handle 4k, it's whether the system that is your computer plays well enough with itself to do what it needs to do.

  • Thanks JSPATZ. Ok, so, i'll have no prob with my comp specs but you're using CC. I guess it still should be ok with CS6.

  • No real difference. I edit 600MBs files from Sony PXW-Z100 on 3770 i7, 64MB GTX670, PP-CC

  • I was wondering if anyone can share what their experiences is like using CS6 with 4K footage. I've never done it. I'm pretty sure my comp has the firepower to handle it, but i am wondering what would be the minimum. That may be the biggest issue when it comes to GH4 for most people. Plus, i'm assuming GH4 mts files will be no issue running on earlier CS6? There's no way i'll go into their Cloud now or i'll just jump on to FCPX.

  • So the CC apps are live on Adobe's site - anyone installed it yet? I'm about to do the 30 day trial and see what I think.

  • Ok folks - great deal on the Creative Suite, may be a good idea to sign up - especially with the upgrades coming after NAB. - 40% off / 29.99/month. Ends 4.19

    http://www.adobe.com/products/discount-software-coupons.html?PID=3878565

  • As Adobe continues to focus on delivering world-class innovation through Creative Cloud and digital fulfillment, we will be phasing out shrink-wrapped, boxed versions of Creative Suite and Acrobat products,”

    Electronic downloads for Creative Suite and Acrobat products will continue to be available—as they are today—from both Adobe.com, as well as reseller and retail partners. We are in the process of notifying our channel partners and customers, as plans solidify in each region.

    Via: http://www.techhive.com/article/2030623/adobe-plans-to-halt-boxed-sales-of-creative-suite-software.html

  • Adobe Prelude seems like one of the most useful pieces of software in a long time. Make sure you ingest from your card or copy the entire avchd folder to your hard drive. It also exports final cut xml.

  • @tinbeo I don't use Premiere. I'm doing my editing/Post in After Effects which is already overkill for me.

  • If anyone is experiencing crashes on OSX Lion, it may help to upgrade to Mountain Lion. I had huge stability issues with CS6 (especially Premiere) until I did that.

  • @duartix ... I was new to premiere . Recently using the razor tool a lot of times, Seems to me this tool just like the add edit point in Avid. I applied lots of effect for cut clips by razor tool, thinking we could use this trick for stabilize. Did you try that yet?

  • Like any software, there are some bugs, so I'm keeping CS5 on my computer as well. There are definitely some audio issues as far as the actual timecode, but so far pretty smooth sailing. After importing audio, make sure you let it glug through the conforming process completely or you can have some weird things happen. Also, I recommend you do not upgrade your NVIDIA drivers, although this is hardware specific of course. I'm using drivers from September 2011 after having real problems with the latest drivers. Don't install the HD Audio component of the NVIDIA drivers unless you need them. And do make sure you have real quicktime installed.

  • I too am having audio issues - no audio present at all. I see other people have this problem too. Has anyone found a solution? Thanks