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Graphics card for video editing
  • My current understanding of the subject:

    1. It must be NVidia card, due to CUDA requirement by Adobe and DaVinci (and some plugins).
    2. Something relatively cheap, and not big and noisy.
    3. Maximum connections.
    4. Good memory size, important for DaVinci.

    My idea is GT640 based cards.
    Not very pricey. Do not consume big power. Usable in games, and some firms make versions with 10cm fans. Worst thing is that normal output config is 2xDVI, HDMI and VGA, I prefer to have DP instead of VGA.

    But if you are using famous cheap 27" monitors it must be ok.


    GT 640, 384 CUDA cores


    Other suggestion is powerful GTX 670, 1344 CUDA cores cards, they also have more memory options, can be good for future.

    GTX 680, 1536 CUDA cores

    Slightly cheaper option, has almost the same performance as GTX 670 cards (I mean only video editing related tasks)

    EVGA GeForce GTX570 HD 2560MB, about $320

    http://www.amazon.com/EVGA-GeForce-GTX570-Graphics-025-P3-1579-AR/dp/B005AY5N9O/


    Useful references:

  • 129 Replies sorted by
  • Thanks. That is a good price, just ordered one.

    I have a 780 already but it's my only card and this one will be just.for CUDA acceleration in Resolve.

  • Edit: Got lots of good answers in the Hackintosh thread. Nothing to see here...

    Really having a tough time understanding what card (or card system) will work well in a hackintosh for both FCPX and Premiere Pro. In other words, will FCPX still perform well with non-OpenCL card (if I am even asking the question properly)?

    I posted a more thorough inquiry in the "definitive hackintosh" thread if you are willing to have a look: http://www.personal-view.com/talks/discussion/4150/the-definitive-hackintosh-topic/p10

  • @tonalt Resolve isnt for editing but better card will help with grading in resolve. 4k footage and lots of nodes and maybe you lose realtime. Might see some benefits also in premiere with render times. I have older gpu then you have so not really sure. Gonna upgrade to newer card in the future.

  • With GeForce GTX 660 Ti I can edit in Davinci Resolve in real time. In After Effects, there is no real benefit about powerful graphics card because most operations uses just pure CPU power.

    Could someone tell me, in which video editing application having more powerful card than 660 Ti would show clear speed benefit?

  • guys, i have read this thread again and again but i still hesitate between GTX680 4Go and GTX660Ti 2Go (oc). it's 200€ difference and from what i've seen, the 660ti seems to be good enough for me.

    i have a question. excepting multi monitoring, where would be the differences between GTX680 2Go and GTX680 4Go?

  • i upgraded to that version and i cant select other cuda engine in Adobe premiere pro cs6,

    I have EVGA GeForce GTX 650 Ti 1GB Gddr5

    Nevermind figured it out, but i have one question if anyone can help me out.

    I built a custom hackintosh and its running great and i installed drivers for cuda/nvidia and my card is named as the serial not GTX 650 Ti, Do i need to change that? or update somthing?

    on after effects i see,

    Nvidia Geforce Pre-Release D14P2-30 OpenGL

    "Texture memory: 1024 Vendor string: NVIDIA Corporation Renderer string: NVIDIA GeForce Pre-Release D14P2-30 OpenGL Engine Version string: 2.1 NVIDIA-8.10.44 304.10.65f03 OpenGL Version: 2.1 Has NPOT support: TRUE Has Framebuffer Object Extension support: TRUE Has Shading Language support: TRUE Started compilation of GLSL shaders Successfully finished compilation of GLSL shaders Ignoring SM4.0 check for cards on mac Return code: 3"

  • Cuda users should upgrade to the latest version 5.0.45 which is OSX 10.8.3 compatible:-

    http://www.nvidia.com/object/macosx-cuda-5.0.45-driver.html

  • For what it's worth, I edit on an HD 4670 with an Athlon II x4 635, 16 GB ram, and with applications on one 7200rpm hard drive and data on a second 7200rpm hard drive, using Vegas Pro 10. I have no issues even with two streams of hour-long GH2 and GH1 MTS files with 40Mbps hacks. I used to use NeoScene on my dual core machine, but now I find I don't need it.

  • The card doesn't do much unless you have some serious stacking, and even then the system can slow down because the other components cannot keep up.

  • I have a GTX680 that I upgraded from a gt640 and I honestly have seen no performance difference in scrubbing, rendering, or encoding. The system is a Dell T7500 6core Xeon, 48gigs of ram, 4 monitors, 3 24inch s-ips HPs and a 55inch Pany Plasma. Raid 0 for footage, project files, scratch, OS all on separate HDs. Not that the system is slow at all but there is a bottle neck and it's CPU and HD setup and definitely not the GPU. During rendering, scrubbing, exporting projects with non CUDA supported efx the CPU under resource monitor is getting taxed at 75% while GPU is around 6%-12%. If your on a budget you can honestly get by with a 2gig gtx650.

  • Nvidia unveiled the superpowerful graphics card this morning. With 2,688 CUDA cores, 6GB of GDDR5 RAM, and 7.1 billion transistors packed into the 10.5-inch frame, Titan's capable of pushing 4,500 Gigaflops of raw power. Price - $1000 :-)

    Via: http://www.engadget.com/2013/02/19/nvidia-gtx-titan-announce/#continued

  • Can I use this card with CUDA support. Is it sufficient for editing by Sony Vegas Pro 64.

    http://www.gigabyte.com/products/product-page.aspx?pid=4217#ov

    (My Cpu: Amd Phenom II x4 955 3.2)

  • @flaschus I have the Mercury Playback Engine (GPU) option enabled in the Project Settings. Before editing the TXT file, I could only select the Software Option.

  • @superset

    sounds like maybe you need to re hack the txt file in cs6?! that render time seems high.

    I do not have a gh3 though. =)

  • @flaschus Just to give you an idea of my render time:

    i7-2600K 3.4Ghz, 16GB RAM, Nvidia GeForce GTX 560 2GB RAM, hacked TXT file to enable Mercury Playback Engine

    Rendering 5 second GH3 MOV to H264 1080P/24p 10Mb VBR 2-pass takes just under 2 minutes to complete. I'm applying some Luma Corrector, Brightness/Contrast, Luma Curves and Unsharp Mask to the clip.

    What kind of performance are you seeing?

  • @superset...

    gtx560 seems to run everything in cs6 really well, I recently (like a week ago?) upgraded the nvidia drivers, and it said my gtx 560 now runs all the raytracing in AE like 76% faster...

    I dont see a need to upgrade at the moment...

    any other thoughts on it? Cuz if there is a really big reason to bump up from the 560... i would like to know..

  • my post from earlier is wrong, he's wanting to trade a quadro 5000 for my destoryed 690

  • @LPowell

    But, I can select hardware mode. See:

    Screen Shot 2013-01-25 at 7.42.39 PM.jpg
    1428 x 1055 - 541K
  • My Gt240 Zotac Zone Edition is freezing video playback in the Ivy Bridge 3570k platform when there is a dissolve in timeline. Video freezes but audio and timecode keep going on playback.

    System configuration hardware and software is all ok, all compatible recommended hardware and fresh formating and software install. when I disable Mercury playback Engineering video freezing disappear.

    I am thinking about to try a PCIE 3.0 GT640 or GTX650 or GTX650Ti

  • @inqb8tr The Mercury Playback Engine in CS6 requires an Nvidia card with at least 1GB RAM to run in GPU mode. Less than that and it runs in software mode.

  • @LPowell

    it lacks the 1GB RAM required by CS6

    I have recently upgraded to CS6 and My GTX260 with 896MB ram works. What did not work for you, did you just get poor performance or could not get it to run mercury at all?

  • So, for you dudes that are running the GeForce 560 GTX, is it worth upgrading to anything newer for PP CS6? It's running pretty well for me, although I'd like to see rendering go a little faster.

  • @GravitateMediaGroup I recently upgraded from an Nvidia GTX 260 to a PNY Quadro 3800 and it works very well running both a 30-bit NEC PA271W reference monitor and a Toshiba HDTV via DisplayPort cables. While the GTX 260 worked well with the Mercury Playback Engine in Adobe Premiere CS5.5, it lacks the 1GB RAM required by CS6, and doesn't support the NEC's 30-bit color depth. For 30-bit color, you'll want to verify that the Quadro 4000 you're considering has at least one DisplayPort adapter.

  • I have a guy offering to trade me a quadro 4000 for my water damaged gtx 690 (that I can't get working) any thoughts on this? he says his 4000 is an early engineered model so it doesn't look like retail version? does this mean there is a possibility that it may be missing a lot of they key features of a official retail model?