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Introduce Tracker-Less Workflows to Your Unreal Engine Virtual Production

For those looking to up their virtual production workflows, and games in general, the latest version of the Kessler Crane CineShooter motion control system is here to give you even greater control with new tools and features.Most notably the new CineShooter+ is going to support integration with Unreal Engine, which should truly unlock tracker-less virtual production workflows for your various projects and needs. Let’s look at this updated motion control system from Kessler and explore how it could work for your virtual production setups.Kessler Crane CineShooter+So, what is this new motion control system? The Kessler CineShooter+ is just a motorized pan and tilt head that you can pre-program with various routines to create dynamic, and repeatable, camera movements. It’ll automate and speed up your production workflows in general, but it’s designed for these controlled and virtual environments. The latest plus version of the CineShooter looks about the same as the last one, however, it should pack around 40% more power, operate quieter, and have less backlash. The pan and tilt head weighs about 5.4 lbs and can hold weights for your camera rigs of up to 50 lbs depending on your setup. There’s also a newer, larger OLED display that is significantly brighter than the previous model with an updated UI as well. As with other Kessler motion control products, the CineShooter+ could be a great option to pair with other tools like the Power Blok, Second Shooter Pro, or Lens Control Motor.Unreal Engine Virtual ProductionsWhat’s most fascinating about this...

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Published By: NoFilmSchool - Wednesday, 13 March, 2024

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