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Magix Vegas Pro 17, 16, 15 and formar Sony Vegas 13 topic
  • Sony Creative Software, a leading global provider of professional editing and authoring solutions, today announced the latest upgrade to its Vegas™ editing technology.

    Vegas Pro 13 brings new collaboration tools and streamlined workflows to professional content producers faced with a wide variety of multimedia production tasks.

    “Vegas Pro 13 takes giant steps toward making the total multimedia creation experience faster and easier than ever. One example is the Vegas Pro Connect iPad app, which provides a remote collaborative review process for clients and team members,” said John Freeborg, vice president of Sony Creative Software. “We are excited to announce Vegas Pro 13 at NAB and provide live presentations and in-booth demos of the new key features. In addition to technological advancements that span the production process, from ingesting to editing to archiving, we’ve created a set of phenomenal values by bundling Vegas Pro 13 with other workflow-integrated professional applications, both from Sony Creative Software and key partners.”

    Vegas Pro 13 Edit software (MSRP $399.95), Vegas Pro 13 software (MSRP $599.95), and Vegas Pro 13 Suite software (MSRP $799.95) will be available for digital download on April 17, 2014 with physical products available May 5, 2014. For more information, or to purchase, please visit:

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  • Motion tracking

  • Official videos

  • Finally there are some GPU improvements.

    1080 x 2220 - 522K
  • It's time for the USD200 upgrade.

  • From their forum post

    We've made comprehensive workflow improvements, such as Nested Timelines that provide the power to better organize complex and long-form projects. The new Color Grading panel streamlines the workflow in a quick, efficient and logical process. Another highlight of the new version is the optical-flow slow motion for incredibly smooth slow motion. Optical flow technology that analyzes one frame to the next and then creates intermediary frames between them.

    If you crave more details, here you can see all new features:

    • Nested Timelines This is a further development of the existing nested projects functionality. Where a nested project has to be opened in a second instance of VEGAS Pro for editing, with the nested timelines it is now possible to create and edit a "project-inside-a project" directly from the timeline.
    • Color Grading window: Several color-related Video Event FX (including Input LUT, Color Wheels, Color Curves,HSL, White Balance and many more) are combined in a dedicated screen area that is easily shown or hidden with a toolbar button. To save you a lot of clicks it can stay open to apply the desired color grading to the different events, instead of opening each event's FX chain and loading the color FX separately.
    • LUT Export: Save all color effects from an effect chain as a CUBE file with the Save LUT button in the Plug-in chooser window.
    • Improved Storyboard functionality: You can add the same piece of media to a single storyboard, and thumbnails reflect the in point of the media that is used in the timeline.
    • Warp Flow transition/Smart Split: The Warp Flow transition automatically fixes jump cuts by synthesizing movement. The Smart Split command cuts out parts of an event and applies the Warp Flow transition to conceal the cut.
    • Mesh Warp plug-in for creative deformation of your footage, or, when you set the grid size to 1x1 it gives you four corner points to quickly conform your video to a non-rectangular four-sided surface.
    • Lens Correction plug-in to compensate distortions from wide-angle lens systems as used in action cams.
    • HDR Color support enhancements
    • GPU-based processing
    • Windowed HDR Preview (preview in the Video Preview window)
    • HDR Specific color grading
    • HLG support
    • Stabilization improvements: Using the Video stabilization is now also possible at event level, when used on event level it is possible to visualize the motion tracks of the stabilization.
    • Collaboration Center: Attach notes to your project if you want to hand it to someone else. The notes can be tagged as "resolved", resolved notes can be hidden.
    • Automatic Slideshow Creator: Create a Slideshow of a desired length from a folder or selection of pictures.
    • Adjustable Color temperature enhancement to White Balance plug-in.
    • Audio synchronization for multicam: Synchronize Multicam footage by analyzing and matching the audio track of the recordings.
    • 8k support : You can add 8k to your project now when using proxy files.
    • New Formats:
      • Experimental MKV support.
      • 10 bit intermediate format
      • ProRes 4444 files with embedded alpha channels
      • NVENC 10-bit HEVC rendering
      • Hardware decoding for AVC and HEVC
    • User Interface improvements:
      • You'll get a warning when you delete a track that has events on it.
      • Hi-DPI interface improvements: The High DPI mode is now defaulted to on for VEGAS Pro17
      • You can display the Event length on the header of timeline events. Find it in the hamburger menu for each event or under the View menu.
      • Temporarily ignore event grouping when moving an event: Hold both the left and right mouse buttons as you drag an event to move it independently from other group members.
      • There's a new indicator on an event to show if Media FX have been applied to the media the event holds (find it in the event hamburger menu)
      • You will be asked to confirm if you click cancel in a render process.
      • New, task specific, default layouts / Dashboard:Easy editing modes for beginners work with a simplified version of the user interface that show only the most important controls for a step-by-step walk-through from adding media to the final movie, everything put together in the Dashboard window. The Guided Video Creator from the Tool Menu takes you through these steps.
    • VEGAS Screen Capture utility: Record video streams from your browser or video game.
    • Motion tracking: Track motion in a scene and let other events or text follow the movement.
    • Super-smooth slow motion (optical flow and motion estimation) with the VEGAS Slow Motion plug-in
    • Bugfixes:
      • Render As dialog box shows the correct disk space when switching disks
      • PreRes files creating with the RED Epic Helium camera are now properly supported
  • VEGAS Pro 17 Released

    As usual Magix marketing is total mess, all department must be long time ago fired and new people hired who know how to work.

    • Resolve-Like. but much worse, color grading panel that contains LUT import and export capability, wheel and slider RGB controls for lift, gamma, gain, and offset, as well as exposure and saturation sliders next to the levels.
    • 8K support via proxy, just LOL
    • GPU hardware decoding, again, limited!
    • Nested timelines - In the video you can saves a timeline, it saves it as a separate project, but opens the timeline inside of Vegas, with no need to open another instance like before. The collaboration thing was only mentioned as an example, this very well could be used as a means of organizing footage. It also saves as its own project, if you'll notice when he creates the timeline, so that means you can edit that project on its own separately as well.
    • Vegas Post will launch alongside Vegas 17 on August 5
    • Boris FX plugins and Spectral Layers Pro 6 included in Suite, Post includes Vegas Effects and Image plugin packages.
    • A screen capture utility
    • A framerate upscaler for super smooth slow motion
    • Planar 3D motion tracking
    • Event Level Video Stabilization
    • Improved Color curves
    • Improved PiP
    • Improved HDR support

  • @EspenB

    May be $1000? :-) Looking at their progress.

  • Sneak Peak of VEGAS Pro 17

    Multiple/nested timelines
    Complete HDR color support
    GPU accelerated decoding for AVC and HEVC
    and much more

    So finally GPU decoding during video playback. How much will they charge for the 16 -> 17 update...

  • Some truth about Vegas (in Russian)

    Yet considering Gary being Product Owner, it is just such title in Magix, nothing more. They have same titles (and same total mess) for their own old titles.

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    800 x 497 - 63K
  • New build 361 available now at:

    Bug fixes

    • Crash that can happen when OpenColorIO library is not installed properly is now prevented
    • Incorrect values in metadata for HDR renders has been corrected
    • Improved handling of hardware dependent video plugins when GPU does not initialize properly
    • Likelihood of crash when resizing thumbnails in Project Media window has been reduced
    • Improved performance of thumbnail drawing within the project media window
    • Problem with some valid video plugins not appearing in the plugin chooser has been resolved
    • Crash when launching on a 2 GPU system when with one GPU disabled has been fixed
    • Smoothing parameter is now available in the basic mode of the Video Stabilization plugin
    • Crash when updating a grouped track that is not visible has been fixed
    • Crash when reading certain MP4 files is now prevented
    • Disabled some JDR project properties for non-HDR projects
    • Disabled HDR preview preference for 8 bit projects
    • Crash that may occur if the timeline ruler and speed controls are not visible as been resolved
    • Crash they may occur when beginning a render of building peaks or other similar tasks has been resolved
  • Is all NLEs like this, i.e. only CPU decoding of video on the NLE timeline?

    Resolve is considered best with their latest update. But you need Studio version for this to work.

    When I play back a 4K clip from the SSD or from YouTube it's full GPU video decoding. So a bit surprised that this is not done in the GPU also within the NLE!

    It is because developers required or this to work really good are of different qualification compared to most other ordinary guys. And non leading companies frequently can't even get such people as can't compete for them due to money shortage.

  • So I upgraded to a 1070TI which made a hell of a difference for 4K rendering with NVENC. No so much for HD rendering.

    Howevere, GPU is not utilized for decoding at all on playback on the timeline or in the trimmer window.

    But effects like New Blue FX Lens correction is GPU accelerated both on the timeline as well as during rendering.

    Is all NLEs like this, i.e. only CPU decoding of video on the NLE timeline?

    Or is something like Resolve better on this?

    When I play back a 4K clip from the SSD or from YouTube it's full GPU video decoding. So a bit surprised that this is not done in the GPU also within the NLE!

  • The third update for VEGAS Pro 16 !

    You can download the build 352 now at:


    • In addition to manual refresh to keep the storyboard in sync with the timeline, an automatic refresh option has been added so the storyboard refreshes after each timeline edit
    • An update notification feature has been added in order to keep in better touch with users when new product updates and fixes are available
    • DX12 based HDR external preview support
    • The video stabilization plug-in now has three modes for use depending upon the level of control desired ranging from basic mode with simple one-click operation, to expert mode with a powerful set of optimization parameter controls
    • Automation for Video stabilization parameters enables you to make adjustments over time or to bypass stabilization during certain portions of a clip
    • HDR Mastering Display Metadata for rendering HDR10 content has been added to the Project Media window
    • A filter option in the Render As dialog box filters the render formats and templates down to just those are are 360° compatible when you've specified your project as a 360°in the Video tab of Project Properties
    • Mechanism is now in place to inform users when a new update of the software is available

    Bug Fixes

    • Inconsistencies when analyzing a video for stabilization with the Static setting selected have been resolved
    • Closing and reopening the Project Media window no longer disengages storyboard hover scrub, and no longer resets storyboard in/out points
    • Stabilization works properly when the video is contained on a track that has an audio track above it on the timeline
    • Using the Esc key while dragging an event properly cancels the move operation rather than clearing the storyboard and causing a crash upon reopening the Project Media window
    • The mouse wheel works properly with OFX plug-ins even when Scroll Inactive windows is enabled in Windows
    • This update correctly preserves the order of effects in video effect chains that were created in VEGAS Pro 15 or earlier which involve pre-Event Pan/Crop effects and post-composite track effects
    • Manually adjusting the Zoom slider properly disables the Auto-zoom checkbox 
    • Missing Aspect ratio options have been add back to the Properties dialog box
    • The Use Current Project Folder option has been fixed in the Advanced Save utility
    • Text boxes scroll correctly when Scroll inactive windows is enabled in Windows 10
    • Render template Frame Rate settings properly use a period or comma based on the language the application has been installed in
    • The Project Media window is no longer limited to showing just 100 thumbnails
    • Project Media thumbnails do not redraw when there are more than 49 shown and you move the mouse over them
    • Improved thumbnail reading in the Project Media window avoids crashing
    • Variable frame rate media plays back with properly synchronized audio
    • Fixed issue where improper thumbnail can appear for generated media in the Project Media window
    • Fixed issue where some MP4 files crashed the application when loaded into VEGAS
    • Audio Event FX window no longer remains open after deleting the track from which the audio effect is applied to
    • Issue when envelopes move in the wrong direction when using the CTRL key while dragging is fixed
    • Fixed crash when loading some plugins on startup


    • Checkerboard artifacts may be visible in HDR external preview when preview quality is set to "Best" with certain kinds of footage; please switch to "Good" quality in such scenarios; this does not affect the actual rendered output
    • Very bright yellows can blow out with the default ACES Rec.2020/1000 nits IDT; please use Levels FX to adjust the footage to work around that.
  • Thanks for the rundown!

  • @robertGL I've only a little experience of using VP15 but I would say that it you use a GH5 then it is worth upgrading because "4K, 10-bit 4:2:2 AVC files from the Panasonic GH5 camera are now supported" .
    From the readme file these are the features which are significantly useful to me: A new MAGIX AVC/AAC codec significantly accelerates encoding on (a) machines that utilize Intel® Quick Sync Video (QSV) technology (b) machines equipped with modern NVIDIA graphics card GPU technology

    The user can now select from the list of attributes of a copied timeline clip event to specify which attributes will be pasted into a target event. (Useful but not as fully implemented as the corresponding feature in Resolve 15).

    There are a number of other small changes and lots of bug fixes (some even post the release of VP 16).
    Some of the hitfilm essentials FX also included with the deal are useful if you don't already possess similar FX. So there isn't a huge difference but $25 is not a lot to ask and the offer is only around for about another week.

  • Are there any significant improvements to 15 over 14 that are worth going with the bundle? I hate buying upgrades when I haven't made much use of older versions. Maybe I should take my chances adn wait for 2019 with potential version 16 bundle.

  • @kinvermark Thank you for your advice. I can remember that there was a difference in speed between project settings of 8bit and 32 bit in an earlier Vegas Pro that I had, but I have checked again and I can tell you that, for my my setup, with VP 15 there is no appreciable difference in speed between the 8 and 32 but settings. " 32 bit renders are far more taxing to Vegas and so are more likely to have problems"..... I have only tried rendering a couple of 10bit UHD GH5 clips (with 32 bit project setting) but these render at a slightly over 4 times real time using the Magix AVC/AAC MP4 NVIDIA NVENC. And the results look pretty good to me. So, with the current humblebundle deal, for $25 I can edit and do quite fast renders of UHD and HD 10 bit media which I could not even see on VP14 and Resolve 15 (free). I have not tried the high bit rate (400 mbs) codecs as I do not have a fast enough SD card.

  • 32 bit project settings should make it much slower. Typically one would do the edit in 8 bit mode and only change to 32 bit for colour critical work and final render. It does not make any practical improvement if your footage is 8 bit, but may (in theory) be the best setting for 10-bit gh5 files. FWIW, transcoding to 10 bit cineform should give you smooth timeline scrubbing even with UHD resolutions.

    Also, 32 bit renders are far more taxing to Vegas and so are more likely to have problems.