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Apple Final Cut Pro X Camera Media Tutorial – Part 1 of 3

Almost every editing project starts with importing media into Final Cut Pro X. In this 3-part series I’ll show you how to do that like a boss and share some tips and tricks. Final Cut Pro X current version 10.4.4. While Final Cut Pro X (FCPX) looks rather plain at first glance, a lot of its functionality is not immediately obvious. Also Final Cut Pro X does not hit you in the face with preferences screens immediately. This is all part of Apple’s strategy to keep editing accessible for not-too-technically biased people. Under the surface however, Final Cut Pro X is a mighty powerful NLE which so far has received 28 free updates since its release, most of which were aimed squarely at pro workflows and features. Introduction One of the universal laws of media management is that one should always backup the original camera cards before doing anything else with the media. I agree that you should always have at least three copies of your media — one of which is the copy you’re working with in your NLE and two that sit on a shelf, not connected to a computer and preferably in two different physical locations. Beyond that there are many questions: Is it really always necessary to have copies of your original cards? What are the best strategies to work with card based media inside Final Cut Pro X? You will have to decide for yourself how to work with media, but I’ll try and give you some...

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Published By: Cinema5D - Friday, 11 January

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