Tagged with jpeg - Personal View Talks https://www.personal-view.com/talks/discussions/tagged/jpeg/feed.rss Sun, 28 Apr 24 01:55:56 +0000 Tagged with jpeg - Personal View Talks en-CA It happened in our time... The AI singularity arrives to resurrect low light pictures. https://www.personal-view.com/talks/discussion/19709/it-happened-in-our-time...-the-ai-singularity-arrives-to-resurrect-low-light-pictures. Tue, 15 May 2018 09:32:41 +0000 duartix 19709@/talks/discussions A JPEG Engine to rule them all? Or one definitive step closer to the Great AI Takeover? You decide...

https://arxiv.org/pdf/1805.01934v1.pdf

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BPG (Better Portable Graphics) image format based on HEVC intra frame encoding https://www.personal-view.com/talks/discussion/12888/bpg-better-portable-graphics-image-format-based-on-hevc-intra-frame-encoding Tue, 28 Apr 2015 15:49:25 +0000 karl 12888@/talks/discussions Fabrice Bellard (of ffmpeg, Qemu and other fame) has proposed and provides a free implementation of a still image format and codec based on the HEVC video codec standard.

BPG (Better Portable Graphics) is a new image format. Its purpose is to replace the JPEG image format when quality or file size is an issue. Its main advantages are:

  • High compression ratio. Files are much smaller than JPEG for similar quality.
  • Supported by most Web browsers with a small Javascript decoder (gzipped size: 56 KB).
  • Based on a subset of the HEVC open video compression standard.
  • Supports the same chroma formats as JPEG (grayscale, YCbCr 4:2:0, 4:2:2, 4:4:4) to reduce the losses during the conversion. An alpha channel is supported. The RGB, YCgCo and CMYK color spaces are also supported.
  • Native support of 8 to 14 bits per channel for a higher dynamic range.
  • Lossless compression is supported.
  • Various metadata (such as EXIF, ICC profile, XMP) can be included.
  • Animation support.

Find the description, details and links at bellard.org.

For an online comparison of BPG with other still image codecs have a look at this demo.

BTW: Meanwhile, the Daala development team is still struggling to achieve intra-frame encoding on par with HEVC without using patent-encumbered technology.

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Exporting movie with Motion Jpeg Codec with After Effects CC (Mac) https://www.personal-view.com/talks/discussion/9075/exporting-movie-with-motion-jpeg-codec-with-after-effects-cc-mac Thu, 12 Dec 2013 18:38:18 +0000 x_worpig_x 9075@/talks/discussions Hey guys, I'm currently using After Effects CC at work on an iMac 27". I have to render out a video in .MOV Motion Jpeg that will be playing at a local Cineplex theatre, but I can't find the codec anywhere... Any suggestions?

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GH2 files to PHOTO JPEG https://www.personal-view.com/talks/discussion/2764/gh2-files-to-photo-jpeg Tue, 03 Apr 2012 05:22:41 +0000 miza 2764@/talks/discussions Hello, I have a big problem converting files after editing to PHOTO JPEG. Even if I choose the best settings the quality is really bad. There is a lot of aliasing which is not so visible on the original file?

I'm using Windows and Premiere pro CS5. The same thing was on Apple and Final Cut.

Is there any solution to that? I must have PHOTO JPEG as an output.

Here is a sample picture: http://shrani.si/f/g/a5/vhSletJ/test-gh2.jpg

Thanks for the help

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JPEG estimator and quantization https://www.personal-view.com/talks/discussion/766/jpeg-estimator-and-quantization Thu, 25 Aug 2011 18:29:59 +0000 Vitaliy_Kiselev 766@/talks/discussions New interesting article about company

Q: How does the JPEG format works?

A: JPEG is a lossy compression, meaning that any JPEG compression involves some loss of information. The compression consists of several steps:

•Color space transformation from RGB to YCBCR
•Reducing the spatial resolution of the CB and CR components by a factor of 2 in the horizontal axis, or both in the horizontal and the vertical axis (this step is optional).
•Dividing each color components to blocks of 8×8 pixels.
•Transforming each 8×8 block to the frequency domain using a DCT transform.
•Quantization (reduction of precision by representation with a lower number of bits) of each of the frequency components using a quantization matrix. This is the main stage that causes loss of information.
•Entropy coding (a lossless compression, similar to ZIP) on the frequency components which have undergone quantization.

Q: Is saving an image in Photoshop in minimum JPEG compression (i.e. 12) lossless?

A: Even at quality 12, the Photoshop quantization matrix has values which are greater than 1, so the precision of some of the frequency components is reduced, meaning that some information is lost (you can view the quantization matrixes for Photoshop’s quality 12 here).

Actually, even when using a quantization matrix that has all values set to 1, there is a loss of quality due to the DCT transform and the conversion from floating point values to integer values.

Read the rest at: http://www.megapixel.co.il/english/archive/21907




Other interesting read on JPEGSnoop author page:

http://www.impulseadventure.com/photo/jpeg-quantization.html

http://www.impulseadventure.com/photo/jpeg-huffman-coding.html]]>
GH2 MJPEG 1080p 25 fps. https://www.personal-view.com/talks/discussion/1713/gh2-mjpeg-1080p-25-fps. Mon, 12 Dec 2011 07:00:37 +0000 Athiril 1713@/talks/discussions
Now I went to stock settings (original GH2) for MJPEG with 25 fps, worked. So loaded the LPOWELL 100mbps/night 1080p settings, added 25 fps changed, works on my GH2. I'm not sure if it's merely dropping 5 frames out of every second (don't think it is). But if you shoot 1/25th, not sure if that it'd matter?



I'll try to examine it at some point with some linear motion at fixed speed, and look for 'jumps' in space.

My test file is reported as 75,697 kbps. Or 74 mbps. Which would be 88.7 mbps @ 30 fps, at the same average size/compression per frame. Available recording time is reported as 3m 12s. Recording on a Transcend 32gb class 10.

Test file was shot at ISO 2500, probably a stop underexposed still by the looks, just messing around in indoor light.


I'll do some slow panning on a monopod tomorrow with shutters @ and greater than 1/30th, and upload that.


Also I have gotten sizes a bit above 1080p working fine before too, which is useful I think for stabilising software if (such as deshaker) if you can shooter slightly wider than you want/need, so you don't have to blow up (or blow up as much) back to 1080p frame size for a 1080p output workflow. Combined with 25 fps would be great.]]>