Turning the surfaces and materials around you into custom 3D materials is quite a bit more fun and easy than you may think. It's time to learn how. Clinton Jones (formerly of the Corridor crew) has been killing it lately with his own content. He has created one of if not the biggest online render competitions ever (actually three of them at this point). He has released a few of his own products and asset packs. However, most of all, he has been very generous with his knowledge as he learns and accomplishes new goals in 3D. I appreciate the fact that when he puts out a new asset or product, he shows you how to make it yourself if you want to. In his latest video, Clint shows you how to make your own endlessly tile-able and extremely high-quality 3D materials. This includes your diffuse, roughness, and normal map. I've seen a lot of walkthrough content on this subject, but none of them have ever actually inspired me to go out and do it myself quite like this one did. Read More...
Published By: NoFilmSchool - Wednesday, 4 August, 2021