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Kessler CineShooter+ Motion Control System Launched – Now Optimized for Unreal Engine

Kessler Crane launched a revamped version of their popular CineShooter motion control system. For about the same price as its predecessor, the brand-new Kessler CineShooter+ packs a quieter gearbox, features a brighter OLED screen, and supports integration with Unreal Engine for tracker-less virtual production workflows. Over the last 20+ years, American manufacturer Kessler Crane has made a name for themselves by producing all sorts of reliable camera support gear, from cranes and jibs to dollies, sliders, and motion control systems. The first iteration of their CineShooter nodal pan and tilt head was first unveiled in 2020. If you’d like to have a complete overview of what this system is all about, make sure to watch this extensive interview we shot with Eric, CEO and founder of Kessler, around their original motion control head. But now, let’s take a look at what’s new with the “+” version! What’s new with the Kessler CineShooter+? The Kessler CineShooter+ is a motorized pan and tilt head that can be pre-programmed to create dynamic, repeatable camera movements. The head itself weighs about 2.4kg/5.4 lbs and can withstand a camera package with a weight ranging from 6.8kg/15 lbs up to 22.6kg/50 lbs. Kessler CineShooter+ motion control system with the new RED V-RAPTOR [X]. Image credit: Kessler Crane While the overall form factor has remained pretty much unchanged, the gearbox that drives the system has been completely redesigned from the ground up. The company opted for a modified helical planetary design that should provide 40% more power,...

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Published By: CineD - Tuesday, 5 March

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