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How This Filmmaker Used Unreal Assets and Motion-Capture to Tell an Incredible Story

Cinematic animator Sava Zivkovic shares how he created his beautiful animated short film Irradiation with the help of Unreal Engine and other tools. As someone who has only dabbled in the world of motion graphics and animation, peeking behind the scenes of any higher-end CG animation work is always a treat. There is so much artistry contained in every frame as entire worlds are created with the click of a keyframe. This is the case with the short film Irradiation, an animated narrative short by filmmaker Sava Zivkovic, which tells the story of a scientist exploring a mysteriously radiated site—and he begins to experience strange visions along the way. And while the film itself (which was recently featured on Short of the Week) is definitely worth checking out, for any fellow animation-interested filmmakers, the accompanying behind-the-scenes peek into the process is quite interesting as well. Let’s take a look at both as we explore the fascinating world of CG animation and the challenges of cinematic lighting. Read More...

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Published By: NoFilmSchool - Wednesday, 25 August, 2021

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